Currently studying at the Dutch academy for communication and user experience. I am driven by my passions to discover and to create. Besides my study I am a fanatic cyclist and I love photography. When the work is done, you can often find me in my workshop. Probably covered with sawdust.
I translate moods and information into creative expressions. Breaking the conventional canvas and telling the story of a world not seen before. Stories that are joyful to experience and at the same time impactful. I am especially captivated by the idea of multisensory narratives that include both actual and virtual elements. Currently in a research lab experimenting with spatial audio though bone conduction and human navigation with audio only.
With my research as a starting point, I create expressions that feel right, and which have impact; they have a story to tell and are interactive. In my philosophy the human aspect and authenticity are crucial elements of any project.
Previously worked in The Netherlands and abroad as a designer and developer, primarily engaged in creating and realizing concepts, online and offline experiences, branding and identity design. Because of my curiosity I have experience in designing and developing multimedia, I create digital products such as web- and VR experiences, print media as well as tactile objects.
A piece of furniture for a special space: an exclusive homecinema. The piece has a split personality, just like the space; from room to cinema. Noticeable characteristics are the long lines and the finish with metallic paint that gives the piece a futuristic look. And on the other hand it seems to have an eastern touch, because of the copper-like effect of the paint.
The piece of furniture is tailor-made for the cinema equipment that it houses. In addition, the measurements had to match the sockets in the wall. With sixty centimeters in depth for the electronic goodies, and longer than two meters it is not small, you could fit a person. The work futures a false wall where all cables are stored behind, and a hidden leg creates the illusion that the work hovers off the ground.
During no other project I gained so much new woodworking and planning skills. Multitasking and anticipation is key, it is just like chess, to make progress as efficient as possible. There was a lot of drying time: the glued corners consist entirely of 48 ribbed-sawn panels. The same number of panels went into the garbage bin because of the high quality demand. I wanted to lift the finish to a new level. By continuously iterating during the test phase and by taking on new challenges, I created a sustainable workflow, that was used to build the eventual piece.
I knew that if I wanted to deliver a quality product, I had to work with a good workflow. It started by looking for a suitable material to build the corners from. Cutting sheets with a laser cutter went too slowly, just like CNC milling arches from boards. Eventually I discovered bendable MDF board that have grooves, but this too was too rough for the corner radius. Finally, I build a saw template to saw 4mm MDF sheets and create these sawn-in MDF boards.
When there was a good workflow to assemble all parts, I made a lot of drawings. By drawing a lot and by thinking ahead there where almost no surprises during the build.
The finish gives a glamorous effect while light shines on it, but is toned down in the dark. Exactly what you want: no distraction when your are watching a movie. Although the lines are straight and the corners are exact, there are traces of handwork. Looking closely, you will see the surfaces are not mechanically smooth, that is what gives it character.
This is the test piece to tryout an assemble and glue up technique. It is probably one of the ugliest things that I ever made, but for me it’s like a trophy because I learned so much from the test.